agent-joule/script/bundle-mac
David Charlot 7a59f0ffc5 agent-mei: rename agent_joule panel/theme/workflows to agent-mei, MEI fleet wiring and honest-energy receipts
Brings over the uncommitted agent-mei work (Mac checkout, Sep 22) plus box
follow-ups (Oct 17: agent_mei action namespace in keymap/zed.rs, MEI_BRIDGE.md,
RENAME_AGENT_MEI.md, unmetered receipts report 0 uJ). joule_core, JOULE_CODE_*
and JouleDB names unchanged. *.bak.* scratch files excluded.
2026-10-27 12:59:12 -04:00

411 lines
18 KiB
Shell
Executable file

#!/usr/bin/env bash
set -euo pipefail
source script/lib/blob-store.sh
build_flag="--release"
target_dir="release"
open_result=false
local_install=false
can_code_sign=false
# This must match the team in the provisioning profile.
IDENTITY="${APPLE_SIGN_IDENTITY:-Zed Industries, Inc.}"
APPLE_NOTARIZATION_TEAM="${APPLE_NOTARIZATION_TEAM:-MQ55VZLNZQ}"
# Function for displaying help info
help_info() {
echo "
Usage: ${0##*/} [options] [architecture=host]
Build the application bundle for macOS.
Options:
-d Compile in debug mode
-o Open dir with the resulting DMG or launch the app itself in local mode.
-i Install the resulting DMG into /Applications.
-h Display this help and exit.
"
}
while getopts 'dloih' flag
do
case "${flag}" in
o) open_result=true;;
d)
export CARGO_INCREMENTAL=true
export CARGO_BUNDLE_SKIP_BUILD=true
build_flag="";
target_dir="debug"
;;
i) local_install=true;;
h)
help_info
exit 0
;;
esac
done
shift $((OPTIND-1))
# Get release channel
pushd crates/zed
channel=$(<RELEASE_CHANNEL)
export ZED_RELEASE_CHANNEL="${channel}"
popd
export ZED_BUNDLE=true
cargo_bundle_version=$(cargo -q bundle --help 2>&1 | head -n 1 || echo "")
if [ "$cargo_bundle_version" != "cargo-bundle v0.6.1-zed" ]; then
cargo install cargo-bundle --git https://github.com/zed-industries/cargo-bundle.git --branch zed-deploy
fi
# Deal with versions of macOS that don't include libstdc++ headers
export CXXFLAGS="-stdlib=libc++"
version_info=$(rustc --version --verbose)
host_line=$(echo "$version_info" | grep host)
target_triple=${host_line#*: }
if [[ $# -gt 0 && -n "$1" ]]; then
target_triple="$1"
fi
arch_suffix=""
if [[ "$target_triple" = "x86_64-apple-darwin" ]]; then
arch_suffix="x86_64"
elif [[ "$target_triple" = "aarch64-apple-darwin" ]]; then
arch_suffix="aarch64"
else
echo "Unsupported architecture $target_triple"
exit 1
fi
# Generate the licenses first, so they can be baked into the binaries
script/generate-licenses
rustup target add $target_triple
echo "Compiling zed binaries"
cargo build ${build_flag} --package zed --package cli --target $target_triple
# Build remote_server in separate invocation to prevent feature unification from other crates
# from influencing dynamic libraries required by it.
cargo build ${build_flag} --package remote_server --target $target_triple
echo "Creating application bundle"
pushd crates/zed
cp Cargo.toml Cargo.toml.backup
sed \
-i.backup \
"s/package.metadata.bundle-${channel}/package.metadata.bundle/" \
Cargo.toml
app_path=$(cargo bundle ${build_flag} --target $target_triple --select-workspace-root | xargs)
mv Cargo.toml.backup Cargo.toml
popd
echo "Bundled ${app_path}"
# DocumentTypes.plist references CFBundleTypeIconFile "Document", so the bundle must contain Document.icns.
# We use the app icon as a placeholder document icon for now.
document_icon_source="crates/zed/resources/Document.icns"
document_icon_target="${app_path}/Contents/Resources/Document.icns"
if [[ -f "${document_icon_source}" ]]; then
mkdir -p "$(dirname "${document_icon_target}")"
cp "${document_icon_source}" "${document_icon_target}"
else
echo "cargo::warning=Missing ${document_icon_source}; macOS document icons may not appear in Finder."
fi
if [[ -n "${MACOS_CERTIFICATE:-}" && -n "${MACOS_CERTIFICATE_PASSWORD:-}" && -n "${APPLE_NOTARIZATION_KEY:-}" && -n "${APPLE_NOTARIZATION_KEY_ID:-}" && -n "${APPLE_NOTARIZATION_ISSUER_ID:-}" ]]; then
can_code_sign=true
echo "Setting up keychain for code signing..."
security create-keychain -p "$MACOS_CERTIFICATE_PASSWORD" zed.keychain || echo ""
security default-keychain -s zed.keychain
security unlock-keychain -p "$MACOS_CERTIFICATE_PASSWORD" zed.keychain
# Calling set-keychain-settings without `-t` disables the auto-lock timeout
security set-keychain-settings zed.keychain
echo "$MACOS_CERTIFICATE" | base64 --decode > /tmp/zed-certificate.p12
security import /tmp/zed-certificate.p12 -k zed.keychain -P "$MACOS_CERTIFICATE_PASSWORD" -T /usr/bin/codesign
rm /tmp/zed-certificate.p12
security set-key-partition-list -S apple-tool:,apple:,codesign: -s -k "$MACOS_CERTIFICATE_PASSWORD" zed.keychain
function cleanup() {
echo "Cleaning up keychain"
security default-keychain -s login.keychain
security delete-keychain zed.keychain
}
trap cleanup EXIT
elif [[ -n "${APPLE_NOTARY_PROFILE:-}" || ( -n "${APPLE_NOTARIZATION_KEY_ID:-}" && -n "${APPLE_NOTARIZATION_ISSUER_ID:-}" && ( -n "${APPLE_NOTARIZATION_KEY_PATH:-}" || -n "${APPLE_NOTARIZATION_KEY:-}" ) ) ]]; then
# Self-hosted signing: the runner already holds the Developer ID in its
# login keychain, so there is no p12 to inject — sign with that identity
# directly. Notarization uses an App Store Connect API key when provided
# (launchd-safe), else the stored notarytool profile (best-effort).
local_identity="${APPLE_SIGN_IDENTITY:-$(security find-identity -v -p codesigning 2>/dev/null \
| awk -F'"' '/Developer ID Application/{print $2; exit}')}"
if [[ -n "$local_identity" ]]; then
can_code_sign=true
local_signing=true
IDENTITY="$local_identity"
echo "Signing with local keychain identity: $IDENTITY (notary profile ${APPLE_NOTARY_PROFILE})"
else
echo "APPLE_NOTARY_PROFILE is set but no 'Developer ID Application' identity is in the keychain; falling back to ad-hoc"
fi
fi
GIT_VERSION="v2.43.3"
GIT_VERSION_SHA="fa29823"
function download_and_unpack() {
local url=$1
local path_to_unpack=$2
local target_path=$3
temp_dir=$(mktemp -d)
if ! command -v curl &> /dev/null; then
echo "curl is not installed. Please install curl to continue."
exit 1
fi
curl --silent --fail --location "$url" | tar -xvz -C "$temp_dir" -f - $path_to_unpack
mv "$temp_dir/$path_to_unpack" "$target_path"
rm -rf "$temp_dir"
}
function download_git() {
local architecture=$1
local target_binary=$2
tmp_dir=$(mktemp -d)
pushd "$tmp_dir"
case "$architecture" in
aarch64-apple-darwin)
download_and_unpack "https://github.com/desktop/dugite-native/releases/download/${GIT_VERSION}/dugite-native-${GIT_VERSION}-${GIT_VERSION_SHA}-macOS-arm64.tar.gz" bin/git ./git
;;
x86_64-apple-darwin)
download_and_unpack "https://github.com/desktop/dugite-native/releases/download/${GIT_VERSION}/dugite-native-${GIT_VERSION}-${GIT_VERSION_SHA}-macOS-x64.tar.gz" bin/git ./git
;;
*)
echo "Unsupported architecture: $architecture"
exit 1
;;
esac
popd
mv "${tmp_dir}/git" "${target_binary}"
rm -rf "$tmp_dir"
}
function sign_app_binaries() {
rm -rf "${app_path}/Contents/Frameworks"
mkdir -p "${app_path}/Contents/Frameworks"
echo "Downloading git binary"
download_git "${target_triple}" "${app_path}/Contents/MacOS/git"
# Note: The app identifier for our development builds is the same as the app identifier for nightly.
cp crates/zed/contents/$channel/embedded.provisionprofile "${app_path}/Contents/"
if [[ ${local_signing:-false} = true ]]; then
# Developer ID (direct distribution) under our own team: the upstream
# provisioning profile belongs to another team and its associated-domains
# entitlement is bound to that team, so both must go — codesign would
# reject the entitlement, and the profile would be inert regardless.
# Universal links are the only thing given up; notarization is what
# matters for a downloadable build.
rm -f "${app_path}/Contents/embedded.provisionprofile"
entitlements_path="${app_path}/Contents/Resources/zed.entitlements"
mkdir -p "$(dirname "$entitlements_path")"
sed '/com.apple.developer.associated-domains/,+1d' crates/zed/resources/zed.entitlements > "$entitlements_path"
echo "Code signing binaries with $IDENTITY"
/usr/bin/codesign --deep --force --timestamp --options runtime --sign "$IDENTITY" "${app_path}/Contents/MacOS/cli" -v
/usr/bin/codesign --deep --force --timestamp --options runtime --sign "$IDENTITY" "${app_path}/Contents/MacOS/git" -v
/usr/bin/codesign --deep --force --timestamp --options runtime --entitlements "$entitlements_path" --sign "$IDENTITY" "${app_path}/Contents/MacOS/agent-mei" -v
/usr/bin/codesign --force --timestamp --options runtime --entitlements "$entitlements_path" --sign "$IDENTITY" "${app_path}" -v
elif [[ $can_code_sign = true ]]; then
echo "Code signing binaries"
# sequence of codesign commands modeled after this example: https://developer.apple.com/forums/thread/701514
/usr/bin/codesign --deep --force --timestamp --options runtime --sign "$IDENTITY" "${app_path}/Contents/MacOS/cli" -v
/usr/bin/codesign --deep --force --timestamp --options runtime --sign "$IDENTITY" "${app_path}/Contents/MacOS/git" -v
/usr/bin/codesign --deep --force --timestamp --options runtime --entitlements crates/zed/resources/zed.entitlements --sign "$IDENTITY" "${app_path}/Contents/MacOS/agent-mei" -v
/usr/bin/codesign --force --timestamp --options runtime --entitlements crates/zed/resources/zed.entitlements --sign "$IDENTITY" "${app_path}" -v
else
echo "One or more of the following variables are missing: MACOS_CERTIFICATE, MACOS_CERTIFICATE_PASSWORD, APPLE_NOTARIZATION_KEY, APPLE_NOTARIZATION_KEY_ID, APPLE_NOTARIZATION_ISSUER_ID"
echo "====== WARNING ======"
echo "This bundle is being signed without all entitlements, some features (e.g. universal links) will not work"
echo "====== WARNING ======"
# NOTE: if you need to test universal links you have a few paths forward:
# - create a PR and tag it with the `run-bundling` label, and download the .dmg file from there.
# - get a signing key for the MQ55VZLNZQ team from Nathan.
# - create your own signing key, and update references to MQ55VZLNZQ to your own team ID
# then comment out this line.
cat crates/zed/resources/zed.entitlements | sed '/com.apple.developer.associated-domains/,+1d' > "${app_path}/Contents/Resources/zed.entitlements"
codesign --force --deep --entitlements "${app_path}/Contents/Resources/zed.entitlements" --sign ${MACOS_SIGNING_KEY:- -} "${app_path}" -v
fi
bundle_name=$(basename "$app_path")
if [ "$local_install" = true ]; then
rm -rf "/Applications/$bundle_name"
mv "$app_path" "/Applications/$bundle_name"
echo "Installed application bundle: /Applications/$bundle_name"
if [ "$open_result" = true ]; then
echo "Opening /Applications/$bundle_name"
open "/Applications/$bundle_name"
fi
elif [ "$open_result" = true ]; then
open "$app_path"
fi
if [[ "$target_dir" = "debug" ]]; then
echo "Debug build detected - skipping DMG creation and signing"
if [ "$local_install" = false ]; then
echo "Created application bundle:"
echo "$app_path"
fi
else
dmg_target_directory="target/${target_triple}/${target_dir}"
dmg_source_directory="${dmg_target_directory}/dmg"
dmg_file_path="${dmg_target_directory}/Agent-Mei-${arch_suffix}.dmg"
xcode_bin_dir_path="$(xcode-select -p)/usr/bin"
rm -rf ${dmg_source_directory}
mkdir -p ${dmg_source_directory}
mv "${app_path}" "${dmg_source_directory}"
notarization_key_file=$(mktemp)
echo "Adding symlink to /Applications to ${dmg_source_directory}"
ln -s /Applications ${dmg_source_directory}
echo "Creating final DMG at ${dmg_file_path} using ${dmg_source_directory}"
hdiutil create -volname "Agent Mei" -srcfolder "${dmg_source_directory}" -ov -format UDZO "${dmg_file_path}"
# If someone runs this bundle script locally, a symlink will be placed in `dmg_source_directory`.
# This symlink causes CPU issues with Zed if the Zed codebase is the project being worked on, so we simply remove it for now.
echo "Removing symlink to /Applications from ${dmg_source_directory}"
rm ${dmg_source_directory}/Applications
echo "Adding license agreement to DMG"
npm install --global dmg-license minimist
dmg-license script/terms/terms.json "${dmg_file_path}"
if [[ $can_code_sign = true ]]; then
echo "Notarizing DMG with Apple"
/usr/bin/codesign --deep --force --timestamp --options runtime --sign "$IDENTITY" "$(pwd)/${dmg_file_path}" -v
if [[ ${local_signing:-false} = true ]]; then
# Prefer an App Store Connect API key when one is provided — either
# a path to the .p8 already on the runner (APPLE_NOTARIZATION_KEY_PATH)
# or its PEM contents (APPLE_NOTARIZATION_KEY). The API key is a FILE
# credential, so unlike the notarytool keychain profile it IS readable
# in a launchd session — which is exactly why self-hosted notarization
# failed before (the profile lives in the data-protection keychain,
# invisible to a locked launchd session even though code-signing, which
# reads the file keychain, still succeeds).
local_api_key=""
if [[ -n "${APPLE_NOTARIZATION_KEY_PATH:-}" && -f "${APPLE_NOTARIZATION_KEY_PATH}" ]]; then
local_api_key="${APPLE_NOTARIZATION_KEY_PATH}"
elif [[ -n "${APPLE_NOTARIZATION_KEY:-}" ]]; then
echo "$APPLE_NOTARIZATION_KEY" > "$notarization_key_file"
local_api_key="$notarization_key_file"
fi
if [[ -n "$local_api_key" && -n "${APPLE_NOTARIZATION_KEY_ID:-}" && -n "${APPLE_NOTARIZATION_ISSUER_ID:-}" ]]; then
echo "Notarizing with App Store Connect API key ${APPLE_NOTARIZATION_KEY_ID} (launchd-safe)"
if ! "${xcode_bin_dir_path}/notarytool" submit --wait --key "$local_api_key" --key-id "$APPLE_NOTARIZATION_KEY_ID" --issuer "$APPLE_NOTARIZATION_ISSUER_ID" "${dmg_file_path}"; then
echo "WARNING: notarization via API key failed — DMG is Developer ID code-signed but NOT notarized."
notarization_ok=false
fi
[[ "$local_api_key" = "$notarization_key_file" ]] && rm -f "$notarization_key_file"
else
# No API key on the runner: fall back to the keychain profile.
# Best-effort — that profile lives in the data-protection keychain,
# unreadable in a locked launchd session, so don't fail the release
# over it (the DMG is still Developer ID code-signed, un-notarized).
if ! "${xcode_bin_dir_path}/notarytool" submit --wait --keychain-profile "${APPLE_NOTARY_PROFILE}" "${dmg_file_path}"; then
echo "WARNING: notarization skipped - keychain profile '${APPLE_NOTARY_PROFILE}' not readable in this session."
echo " DMG is Developer ID code-signed but NOT notarized."
notarization_ok=false
fi
fi
else
echo "$APPLE_NOTARIZATION_KEY" > "$notarization_key_file"
"${xcode_bin_dir_path}/notarytool" submit --wait --key "$notarization_key_file" --key-id "$APPLE_NOTARIZATION_KEY_ID" --issuer "$APPLE_NOTARIZATION_ISSUER_ID" "${dmg_file_path}"
rm "$notarization_key_file"
fi
if [[ ${notarization_ok:-true} = true ]]; then
"${xcode_bin_dir_path}/stapler" staple "${dmg_file_path}"
fi
fi
if [ "$open_result" = true ]; then
open $dmg_target_directory
fi
fi
}
function sign_binary() {
local binary_path=$1
if [[ $can_code_sign = true ]]; then
echo "Code signing executable $binary_path"
/usr/bin/codesign --deep --force --timestamp --options runtime --entitlements crates/zed/resources/zed.entitlements --sign "$IDENTITY" "${binary_path}" -v
fi
}
function upload_debug_symbols() {
if [ "$local_install" = true ]; then
echo "local install; skipping sentry upload."
elif [[ -n "${SENTRY_AUTH_TOKEN:-}" ]]; then
echo "Uploading zed debug symbols to sentry..."
exe_path="target/${target_triple}/release/Zed"
if ! dsymutil --flat "target/${target_triple}/${target_dir}/zed" 2> target/dsymutil.log; then
echo "dsymutil failed"
cat target/dsymutil.log
exit 1
fi
if ! dsymutil --flat "target/${target_triple}/${target_dir}/remote_server" 2> target/dsymutil.log; then
echo "dsymutil failed"
cat target/dsymutil.log
exit 1
fi
# note: this uploads the unstripped binary which is needed because it contains
# .eh_frame data for stack unwinding. see https://github.com/getsentry/symbolic/issues/783
# Try uploading up to 3 times
for attempt in 1 2 3; do
echo "Sentry upload attempt $attempt..."
if sentry-cli debug-files upload --include-sources --wait -p zed -o zed-dev \
"target/${target_triple}/${target_dir}/zed.dwarf" \
"target/${target_triple}/${target_dir}/remote_server.dwarf"; then
break
else
echo "Sentry upload failed on attempt $attempt"
if [ $attempt -eq 3 ]; then
echo "All sentry upload attempts failed"
exit 1
fi
fi
done
else
echo "missing SENTRY_AUTH_TOKEN. skipping sentry upload."
fi
}
upload_debug_symbols
cp target/${target_triple}/${target_dir}/agent-mei "${app_path}/Contents/MacOS/agent-mei"
cp target/${target_triple}/${target_dir}/cli "${app_path}/Contents/MacOS/cli"
sign_app_binaries
sign_binary "target/$target_triple/release/remote_server"
gzip -f --stdout --best target/$target_triple/release/remote_server > target/zed-remote-server-macos-$arch_suffix.gz