# WAI Extension: Object-Based Spatial Audio > Status: Draft. Phase 1 of the cargo roadmap. The audio analog of > interactive-worlds: ship sound *objects* + a scene, render to the > listener's own layout. Conformance is **mixdown-equivalence** (bit-exact > PCM for a declared layout), the audio counterpart of replay-equivalence. > Reference impl: the `audio_scene` feature of `wai-rs` (mixer + receipt); > conformance corpus: `audio-conformance/`; live sink: `/audio`. Keywords **MUST**, **MUST NOT**, **SHOULD**, **MAY** are RFC 2119/8174. ## 1. Scope and model A `wai.audio.scene` object describes a set of **audio objects** — each a content-addressed source plus a position trajectory and gain — that a sink renders to *its own* speaker layout. Today's audio ships a fixed channel mix (stereo, 5.1); this ships the scene and lets the sink make the mix it can actually play. It is lever 3 (instructions-at-the-sink) for hearing. In scope: the scene container, the deterministic mixdown render contract, the **mixdown-equivalence** conformance criterion, the fallback floor, and the receipt profile. Out of scope: a transport; the source codecs (sources are ordinary `wai.audio.*` WAI objects, decoded by the existing path); HRTF design (an HRTF is named as a requirement-of-existence, never shipped). Relationship to the core spec: this mirrors interactive-worlds exactly. A scene is a content-addressed artifact; sources are content-addressed WAI assets (§4.1 discipline, domain `wai:asset\x01`); the render is deterministic under a declared numeric profile; receipts are a JWP group profile. `media` takes the informational value `"audio-scene"`; the capability `wai.audio.scene` is authoritative. ## 2. Container (`WSCN`) ``` "WSCN" | u16 n_sections | section table | sections | n × (u8 kind, u32 off, u32 len), 8-byte-aligned bodies ``` | kind | section | required | |---|---|---| | `0x01` | scene contract (canonical JSON) | REQUIRED | | `0x02` | object table | REQUIRED | | `0x03` | asset table (§4.1, the source `wai.audio.*` objects) | REQUIRED | | `0x04` | seal: duration + final mixdown hash + Ed25519 sig | OPTIONAL (a sealed scene pins its reference mix) | Unknown section kinds MUST be ignored (forward compat within MINOR). ### 2.1 Scene contract (canonical JSON) ```json { "sample_rate": 48000, "numeric": "wai.det.fixed64", "pan_law": "wai.audio.pan.sqrt_constpower", "distance": "wai.audio.dist.inverse_clamped", "duration": 240000, "floor_layout":"stereo" } ``` `numeric` is the same Q32.32 fixed-point floor as worlds — the mixdown is bit-exact on every machine. `floor_layout` (`stereo`) is the mandatory render target; richer layouts (`5.1`, `binaural@`) are OPTIONAL and, for binaural, perceptual (the HRTF is a requirement-of-existence, not bit-exact across HRTFs). **Reader limit.** A reader MUST NOT refuse a scene for its length while `duration` is at most 67 108 864 (2²⁶): its stereo floor mixdown is then at most 2²⁷ samples, the audio limit of SPEC §2. It MAY refuse one past it (`duration_too_long`), when it reads the contract, before it renders anything. A richer layout is a render the sink chooses, at its own cost. A conforming encoder writes no scene past the limit. ### 2.2 Object table `n_objects u32`, then per object: ``` source_hash (32 B) // content hash of a wai.audio.* WAI envelope (asset table) gain (i64 Fx) n_keys (u16) keys: n × ( pos_sample u64 | x i64 | y i64 | z i64 ) // listener-relative position, Fx metres ``` Position between keyframes is linear-interpolated in `Fx` (so it is reproducible). One keyframe ⇒ a static source. ## 3. Render contract (mixdown) For output channel `c` and sample `t`, in `Fx`: ``` out[c][t] = Σ_objects src_o[t] · gain_o · dist_atten(|p_o(t)|) · pan_gain(p_o(t), c) ``` - `src_o[t]`: object `o`'s source as mono PCM at `sample_rate`. v0 requires sources already at `sample_rate` (a deterministic resampler is a registered sub-detail, not yet in the reference impl). - `dist_atten(d) = 1 / (1 + d)` clamped to `[0,1]` (`inverse_clamped`), where `d = sqrt(x² + y² + z²)`. - `pan_gain` for `sqrt_constpower` stereo — chosen to be exactly computable in the `Fx` floor (**sqrt only, no transcendental tables**): `pan = clamp(x / (|x| + |z|), -1, 1)` (0 when `|x|+|z|=0`), then `gL = sqrt((1 - pan)/2)`, `gR = sqrt((1 + pan)/2)` — constant power (`gL² + gR² = 1`). - Accumulate in `Fx`, then quantize to the canonical output (interleaved **i16 LE**) by round-half-away-from-zero in integer space. ## 4. Conformance — mixdown-equivalence > Given the same scene and the same **declared output layout**, a > conforming sink MUST produce the identical canonical PCM, hence the > identical `BLAKE3` over it — on every machine, with no tolerance > parameter. ``` mixdown_hash = BLAKE3("wai:audio-mixdown\x01" || layout_id || pcm_i16le) ``` The mixdown is a function of the sources' decoded PCM, so the hash is portable only as far as that PCM is. A source whose capability promises the same bytes on every sink (`wai.audio.flac`, an integer codec) keeps it portable; a source decoded through a codec whose standard conforms decoders to a tolerance (`wai.audio.opus`, SPEC §7, `StandardTolerance`) may decode differently on two conforming sinks, and then so does the mixdown. The reference registry reports this: `codecs::is_cross_decoder_exact("wai.audio.scene")` is false, because a scene's payload names its sources by hash and not by capability, and `codecs::is_cross_decoder_exact_with_sources` is true once the capability of every source envelope is known and each promises the same bytes on every sink. It answers false when it cannot tell: when no source is given (a scene with no objects included), or when a source is not a `wai.audio.*` capability (§2.2). The `stereo` floor is mandatory and bit-exact. `binaural@` is perceptual (conformance is similarity, not bytes — a sink advertising it states the metric, like the `wai.semantic.*` path). The conformance corpus ships scenes + the expected `stereo` mixdown hash; pass = hash equality. ## 5. Fallback floor `model_requirement.fallback` SHOULD name `wai.audio.opus` (or `flac`), and the encoder SHOULD ship the `WAI2` multi-rendition form: the scene plus a pre-rendered stereo recording. A sink without the scene runtime plays the recording. Scene-capable sinks render to their real layout; below-floor sinks hear a fixed mix — both opened one envelope. ## 6. Session receipts (JWP profile) A render session receipts as a JWP group (jwp-receipts.md) — the worlds `SessionReceipt` transposed to audio (`SceneReceipt` in the reference impl): - identity `scene_hash` = `BLAKE3("wai:audio-scene\x01" || contract_bytes || object_table_bytes)` (the `world_hash` analog). - the group's objects = the rendered mix's **PCM blocks** (fixed span of frames), each `BLAKE3("wai:audio-block\x01" || block_index || i16le)`, **Merkle-bound** with JWP's exact leaf/node domains. - one Ed25519 signature (verified as SPEC §7 *Signatures* requires) over a profile payload carrying `scene_hash`, the Merkle root, the block list, `work_mac` (= output samples × objects mixed — exact, signed) and `joules_micro` (carried; the native `wai_world_meter` pattern supplies a measured figure, `0` if unmetered), with the figure's acquisition class as an optional signed label ([energy-measurement](energy-measurement.md) §2.8) — absent, the receipt keeps its legacy bytes and the figure is unlabelled. - `parent_receipt_hash` chains successive renders into an append-only signed timeline, exactly as worlds' receipts do. ## Appendix — why this is the first cargo class Mixdown-equivalence is replay-equivalence with the tick replaced by the audio sample; the `Fx` floor, the content-addressed assets, the seal, the receipt profile, and the fallback floor are all reused verbatim. A spatial-audio scene is, structurally, a world whose "sim" is a mixer, so the interactive-worlds rules carry over to a second sense.