open-standards/wai/avatar-conformance
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Transaction Science 3fac029a71 wai: every corpus states the provenance of its content
Each *-conformance/README.md now has a line that begins **Provenance.**:
the generator that writes the corpus and its input, and for an input not
generated here its source and licence. OER/2's corpus is settled and left
as it is. byte-exact-conformance and quantum-ops-conformance get a README.
wai-rs/tests/vectors/README.md gives a row per vector directory. Where the
staged-delivery, staged-measurement and telemetry READMEs called their
content "synthetic", that sentence is now their provenance line.

Two vectors are recorded as not generated, from the provenance audit:
int_video's video_real (a pan over a third-party picture) and
neural-conformance's photo (a third-party picture, with a decoder trained on
unrecorded images). Their lines say so and that they are to be replaced;
the photo bullet no longer names the picture's source product.

tests/corpus_provenance.rs requires the line in every corpus and a row for
every vector directory; CI runs it with the carriage tests. CONTRIBUTING
states the rule: corpus content is generated here, or recorded with a
licence that permits redistribution, and a word like "synthetic" is not a
provenance line.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-07 10:09:21 -04:00
..
vectors wai: interactive + temporal cargo classes, provenance, telepresence 2026-06-13 23:16:42 -04:00
expected_hashes.json wai: interactive + temporal cargo classes, provenance, telepresence 2026-06-13 23:16:42 -04:00
README.md wai: every corpus states the provenance of its content 2026-10-07 10:09:21 -04:00

Avatars Conformance Corpus

Vectors for the avatars extension (wai.avatar.pose). The criterion is pose-equivalence, a special case of replay-equivalence: given the same world container and the same signed animation op set, a conforming sink MUST compute the identical BLAKE3 state hash at every checkpoint — on every machine, no tolerance parameter. The state is the set of per-bone local transforms (parent + translation + rotation quaternion + scale, all wai.det.fixed64); the forward-kinematics composition into world space and the skinning of a wai.mesh.glb are the sink's presentation, never in the hash.

Provenance. Generated here: wai_avatar_vectors gen writes every vector from rigs and motion authored in code. No capture.

The container is the worlds WWLD; the sim is wai.world.sim.skeletal0 (the identity step — a pose changes only when a signed op sets a joint). Mutations: CREATE / DELETE / SET_ROTATION / SET_TRANSLATION / SET_SCALE, all LWW. The floor is trig-free: rotations are carried as quaternions; axis-angle authoring happens off-line in the generator.

Layout

  • vectors/<name>.wwld — a sealed wai.world.replay avatar; the manifest carries its per-tick checkpoint hashes.
  • vectors/<name>.ops — a raw animation op log delivered against scene.wwld in an adversarial arrival order; the manifest carries the one final_hash every conformant sink must reach.
  • expected_hashes.json — per vector: type, and the expected hashes.

Vectors:

  • arm_wave — a 3-bone arm (shoulder → elbow → wrist) waving: the shoulder and elbow rotate about z over four frames.
  • humanoid — a 5-bone humanoid stub (pelvis → spine → head; spine → l_arm, r_arm) struck into a pose: the right arm raises and the head turns.
  • arm_wave_shuffled_{1,2,3} — the arm-wave op stream in three seeded shuffles; all converge to the sealed final pose hash.

Running

cd ../wai-rs
cargo run --features world --bin wai_avatar_vectors -- verify ../avatar-conformance
cargo run --features world --bin wai_avatar_vectors -- gen    ../avatar-conformance   # regenerate

Pass = checkpoint/final hash equality.