2026-10-22 10:38:24 -04:00
..
ballistic.gltf
wai: scene carriage — WAI worlds, audio scenes and timed media onto ISO/IEC 23090-14 scene description and a USD layer, both ways (work in progress)
2026-10-22 07:43:34 -04:00
ballistic.usda
wai: scene carriage — WAI worlds, audio scenes and timed media onto ISO/IEC 23090-14 scene description and a USD layer, both ways (work in progress)
2026-10-22 07:43:34 -04:00
distance.gltf
wai: scene carriage — WAI worlds, audio scenes and timed media onto ISO/IEC 23090-14 scene description and a USD layer, both ways (work in progress)
2026-10-22 07:43:34 -04:00
distance.usda
wai: scene carriage — WAI worlds, audio scenes and timed media onto ISO/IEC 23090-14 scene description and a USD layer, both ways (work in progress)
2026-10-22 07:43:34 -04:00
edges.gltf
scene corpus: a world at the edges of §3's numbers
2026-10-22 10:38:24 -04:00
edges.usda
scene corpus: a world at the edges of §3's numbers
2026-10-22 10:38:24 -04:00
empty_scene.gltf
wai: scene carriage — WAI worlds, audio scenes and timed media onto ISO/IEC 23090-14 scene description and a USD layer, both ways (work in progress)
2026-10-22 07:43:34 -04:00
empty_scene.usda
wai: scene carriage — WAI worlds, audio scenes and timed media onto ISO/IEC 23090-14 scene description and a USD layer, both ways (work in progress)
2026-10-22 07:43:34 -04:00
full.gltf
wai: scene carriage — WAI worlds, audio scenes and timed media onto ISO/IEC 23090-14 scene description and a USD layer, both ways (work in progress)
2026-10-22 07:43:34 -04:00
full.usda
wai: scene carriage — WAI worlds, audio scenes and timed media onto ISO/IEC 23090-14 scene description and a USD layer, both ways (work in progress)
2026-10-22 07:43:34 -04:00
kinematic.gltf
wai: scene carriage — WAI worlds, audio scenes and timed media onto ISO/IEC 23090-14 scene description and a USD layer, both ways (work in progress)
2026-10-22 07:43:34 -04:00
kinematic.usda
wai: scene carriage — WAI worlds, audio scenes and timed media onto ISO/IEC 23090-14 scene description and a USD layer, both ways (work in progress)
2026-10-22 07:43:34 -04:00
moving.gltf
wai: scene carriage — WAI worlds, audio scenes and timed media onto ISO/IEC 23090-14 scene description and a USD layer, both ways (work in progress)
2026-10-22 07:43:34 -04:00
moving.usda
wai: scene carriage — WAI worlds, audio scenes and timed media onto ISO/IEC 23090-14 scene description and a USD layer, both ways (work in progress)
2026-10-22 07:43:34 -04:00
replay.gltf
wai: scene carriage — WAI worlds, audio scenes and timed media onto ISO/IEC 23090-14 scene description and a USD layer, both ways (work in progress)
2026-10-22 07:43:34 -04:00
replay.usda
wai: scene carriage — WAI worlds, audio scenes and timed media onto ISO/IEC 23090-14 scene description and a USD layer, both ways (work in progress)
2026-10-22 07:43:34 -04:00
stereo_pair.gltf
wai: scene carriage — WAI worlds, audio scenes and timed media onto ISO/IEC 23090-14 scene description and a USD layer, both ways (work in progress)
2026-10-22 07:43:34 -04:00
stereo_pair.usda
wai: scene carriage — WAI worlds, audio scenes and timed media onto ISO/IEC 23090-14 scene description and a USD layer, both ways (work in progress)
2026-10-22 07:43:34 -04:00
truss.gltf
wai: scene carriage — WAI worlds, audio scenes and timed media onto ISO/IEC 23090-14 scene description and a USD layer, both ways (work in progress)
2026-10-22 07:43:34 -04:00
truss.usda
wai: scene carriage — WAI worlds, audio scenes and timed media onto ISO/IEC 23090-14 scene description and a USD layer, both ways (work in progress)
2026-10-22 07:43:34 -04:00