open-standards/wai/quantum-studio/src
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Transaction Science c6002701b0 wai-quantum: the cut-rank table on the GPU, and the engine's cutrank_single method
quantum_cutrank_metal (feature quantum_cutrank_metal, macOS) runs the cut-rank walk's
passes on the platform's GPU:

- each shot's table is 2^cut single-precision entries in one shared buffer, at most
  2^31 a table, so every index fits in 32 bits;
- each pass is one dispatch over (entry, shot), in the walk's order and with its
  arithmetic, done in f32; the passes are the same for every shot, and only each
  shot's weights (set by the outcomes it drew) differ, read from a small per-shot
  array; an amplitude is every pass encoded into one command buffer;
- a sample's sums are reduced per threadgroup on the device (a SIMD-group sum, then the
  groups in order) and added on the host in f64, in order, for each shot; the outcome
  is drawn as the host's walk draws it (outcome_norm and draw, now shared by both);
- a batch of shots is sampled side by side, so a qubit is one command buffer for the
  batch: the previous qubit's passes for each shot's outcome, then this qubit's sums;
- each shot draws from a stream of its own, so a seed's samples are the same at any
  batch size.

The kernels are compiled in the platform's safe math mode, so a run is the same bits
on one device. Tests hold it to the double-precision walk on states of 10 to 34
qubits: amplitudes within 1e-5 of each amplitude's size and the same bits run to run;
samples whose probabilities are their own and whose counts follow them; and the same
samples one at a time and seven side by side. Without a device the tests skip;
WAI_QUANTUM_CUTRANK_METAL_EXPECT makes that a failure, and the service workflow's
macOS job sets it and checks both GPU tests by name.

The engine's cutrank_single method runs a cutrank job on that table where the build
has the feature and the host a GPU; auto never picks it. It samples up to 32 shots a
batch, as many as 2 GiB beside its first table holds within the job's memory, and the
plan counts them. Its amplitudes carry the circuit's global phase, found on the same
table (catalog::cutrank_phase_with takes the amplitude function). The job service, the
command line's metal feature and the desktop app's metal feature build it in. The
service's schemas list it, and it marks the method's energy figure partial, since the
counter does not read the GPU.

examples/cutrank_gpu times one state's amplitudes and samples on the host's tables and
on the GPU, and each kernel's pass alone. On a shared desktop machine, each device at
its quietest (either side ran up to five times slower under other work), seconds for
one amplitude of a random graph state:

  widest cut   host, double   host, single   GPU
  23 bits      0.027          0.024          0.005
  25 bits      0.057          0.045          0.019
  27 bits      0.18           0.17           0.046
  29 bits      1.03           0.54           0.34

and for 64 samples, 16 a batch, the host at about half its quietest speed:

  widest cut   host, single   GPU, one at a time   GPU, 16 a batch
  16 bits      0.52           0.62                 0.036
  20 bits      1.97           0.73                 0.067
  23 bits      3.87           0.91                 0.34
  25 bits      7.48           1.82                 1.20

A pass runs at about 550 GB/s on an idle device.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
(cherry picked from commit f7c7160a9ab5a6255c28d34af57ee2fbc017b055)
2026-10-20 17:34:17 -04:00
..
assistant.js Quantum Studio: an assistant on a local model, with the engine as its tools and every program checked before it is offered 2026-10-20 17:34:17 -04:00
circuit-svg.js Quantum Studio: the circuit as a diagram, from the engine's layout 2026-10-20 17:34:17 -04:00
engine.js Quantum Studio: the circuit as a diagram, from the engine's layout 2026-10-20 17:34:17 -04:00
examples.js Quantum Studio: one interface for the browser and the desktop app, on the job service's engine 2026-10-20 17:34:16 -04:00
history.js Quantum Studio: one interface for the browser and the desktop app, on the job service's engine 2026-10-20 17:34:16 -04:00
index.html Quantum Studio: one interface for the browser and the desktop app, on the job service's engine 2026-10-20 17:34:16 -04:00
main.js wai-quantum: the cut-rank table on the GPU, and the engine's cutrank_single method 2026-10-20 17:34:17 -04:00
qasm-lang.js Quantum Studio: one interface for the browser and the desktop app, on the job service's engine 2026-10-20 17:34:16 -04:00
studio.css Quantum Studio: the circuit as a diagram, from the engine's layout 2026-10-20 17:34:17 -04:00
tokens.css Quantum Studio: one interface for the browser and the desktop app, on the job service's engine 2026-10-20 17:34:16 -04:00
worker.js Quantum Studio: the circuit as a diagram, from the engine's layout 2026-10-20 17:34:17 -04:00