Commit the WAI standard source: a content + capability-dispatch standard
whose thesis is "carries whatever it can reconstruct, verifies whatever
it carries." Source only — large vendored/model assets and build output
are gitignored.
Reconstruct classes (each: spec + conformance corpus + in-tab browser
sink that re-derives the corpus hash, one wai.det.fixed64 fixed-point
floor, one *-equivalence apiece):
- interactive worlds (replay-equivalence) + 3 sim registrants,
multiplayer over a relay, session receipts, glTF + real SPZ assets
- spatial audio (mixdown-equivalence)
- haptics (sample-equivalence)
- state-feeds (replay-equivalence, non-physics sim)
- avatars / digital humans (pose-equivalence) + telepresence over the relay
- volumetric / 4D splats (frame-state-equivalence) + WebGPU EWA render,
real-SPZ-derived clip
Verify half (lever 4):
- asset provenance: a signed, energy-accounted lineage for opaque
captured content WAI does not reconstruct; tamper-evident, in-tab.
Cross-cutting: JWP receipt profiles per class; a native energy meter
(IOReport via macmon, no sudo) emitting receipts with REAL measured
joules; the learned-image/neural codec family and JPEG AI entropy port
from earlier work.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
35 lines
1.4 KiB
TOML
35 lines
1.4 KiB
TOML
[package]
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name = "wai-web"
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version = "0.3.0"
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edition = "2021"
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license = "Apache-2.0"
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description = "WAI envelope parser + capability dispatch for the browser. Wasm-bindgen surface over the standard's container format. NOT a codec backend — backends are pluggable, the deployer chooses (WASM / WebGPU / WebNN / native ONNX / transformers.js / etc.)."
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[lib]
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crate-type = ["cdylib"]
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[dependencies]
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wasm-bindgen = { version = "0.2", features = ["serde-serialize"] }
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serde-wasm-bindgen = "0.6"
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serde = { version = "1", features = ["derive"] }
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serde_json = { version = "1", features = ["preserve_order"] }
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js-sys = "0.3"
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# THE world engine — the same crate native sinks run, compiled to wasm32
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# with the codec chain off. No second implementation: replay-equivalence
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# in the browser is the identical Rust that generated the conformance
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# corpus hashes.
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wai = { path = "../wai-rs", default-features = false, features = ["world", "audio_scene", "haptic", "splat4d", "provenance"] }
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ed25519-dalek = "2" # actor keys for browser-side op authoring (same version as wai-rs)
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[profile.release]
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opt-level = "s" # size, not speed — runtime is parse-only
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lto = true
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codegen-units = 1
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strip = "symbols"
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[package.metadata.wasm-pack.profile.release]
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# The host's wasm-opt (binaryen) is behind the Rust toolchain's emitted
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# wasm features; rustc already runs LTO + size opts so skipping wasm-opt
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# costs little. Re-enable when binaryen catches up.
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wasm-opt = false
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