Adds the "carries whatever it can reconstruct, verifies whatever it
carries" surface on top of the existing neural/codec WAI. All builds
green against this base (wai-rs all-features tests + clippy, wai-web
wasm, wai-spz-gen, wai-relay).
Reconstruct half — each a spec + conformance corpus + in-tab browser
sink that re-derives the corpus hash, over one wai.det.fixed64 floor:
- interactive worlds replay-equivalence (3 sim registrants,
relay multiplayer, session receipts, glTF + real-SPZ assets)
- spatial audio mixdown-equivalence
- haptics sample-equivalence
- state-feeds replay-equivalence (non-physics sim)
- avatars / digital humans pose-equivalence (+ telepresence)
- volumetric / 4D splats frame-state-equivalence (WebGPU EWA render)
Verify half (lever 4):
- asset provenance — signed, energy-accounted lineage for opaque
captured content WAI does not reconstruct; tamper-evident in-tab.
Cross-cutting: per-class JWP receipt profiles; a native energy meter
(IOReport via macmon, no sudo) emitting receipts with real measured
joules. Codecs gated behind a `codecs` feature (default on) so the
world/wasm sinks build without the C codec chain.
Excludes the separately-evolving neural subsystem (semantic path, GLC
rANS, ONNX tooling) to avoid reverting newer origin work.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
14 lines
390 B
JSON
14 lines
390 B
JSON
{
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"ramp.whap": {
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"channels": 1,
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"signal_hash": "64f7d11c5e4958136a2e0cfe333056ebb3d81eb56341bc160d664ba2c0e2ab5f"
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},
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"thud.whap": {
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"channels": 1,
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"signal_hash": "d323f3d94f14c17da658daa0451f684da7704d9fe792a1a462ca7dd8ba5eb3a3"
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},
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"dual_pulse.whap": {
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"channels": 2,
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"signal_hash": "51fd2f5664e7e58662633513c65dd36b8e3101c0a58711014b4eeb3d5ec00369"
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}
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}
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