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Of 5250 warnings across the seventeen workspaces, these are the ones whose fix is mechanical and local: a redundant `.into()`, `clone` on a `Copy`, a derivable `Default`, `useless_vec`, `default_constructed_unit_structs`, `manual_is_multiple_of`, `uninlined_format_args`. 34 files, 24 lines shorter. Deliberately NOT in here, because a tidy-up should not decide them: The ~2000 cast lints (cast_possible_truncation 914, cast_precision_loss 664, cast_sign_loss 236, cast_possible_wrap 186) and ~837 doc-style ones (doc_markdown 554, overindented lists 192, lazy continuation 91). In numeric code the casts are the work; "fixing" them means 2000 allows or try_into().unwrap() churn. With too_many_arguments, type_complexity, unused_self and many_single_char_names that is ~3170 of the 5250 -- a question about whether these crates carry clippy::pedantic, answered once at crate level, not 3170 times at call sites. unused_imports (88) and unused_unsafe (81): cfg-dependent here. jouleclaw-loader-gguf's `std::ffi::c_void` is behind the `numa` feature and its `std::arch::aarch64::*` sits inside an aarch64-gated fn -- dead in this configuration, live in another. collapsible_if (168): its fix is correct but keeps the old body indentation, and this tree is not rustfmt-clean so it cannot be normalised. An earlier pass fixed 19 files that way, inspected them and reverted; the lint is now excluded up front rather than fixed and undone. chunks_exact_to_as_chunks (65), should_implement_trait (34), result_large_err (52), needless_range_loop (191): API changes and loop rewrites, each wanting its own pass with the tests watched. Regenerated on current main rather than rebased: six aac-web files were touched by both this pass and the 71 commits that landed meanwhile, and re-running a machine pass on the new base is correct by construction where resolving its conflicts by hand is not. aac needed nothing the second time -- those simplifications had already landed. Verified on the build host, every check asserting it did the work rather than trusting an exit status: all ten touched workspaces' tests pass, `ran == 10` asserted, and no let-chain appears in the diff. ⚠️ eoc-cascade's `hit_calibration_process_energy` fails intermittently and is NOT from this change: on clean origin/main with no local modification it went pass, fail, fail in three consecutive runs. The check above admits it only when it is the sole failing target, so a second failure in eoc would still fail. Co-Authored-By: Claude Opus 5 <[email protected]> |
||
| .. | ||
| conformance | ||
| joule-ui-rs | ||
| LICENSE | ||
| README.md | ||
| SPEC.md | ||
joule-ui
A typed declarative protocol for agent-emitted user interfaces.
joule-ui is the sibling to JouleClaw for the moment when an
agent's resolution has to become something a human can see and interact
with. The agent emits a widget tree — (name, props, children),
recursively — against a widget registry the host has published. The
host renders. No React in the spec, no HTML over the wire, no agent
holding the renderer.
The shape the field has converged on for this is declarative components against a registry: agents are far more reliable emitting structured data than emitting code, and renderers are far easier to harden when they own their own widgets. joule-ui pins that shape as a protocol; the renderer is product surface, owned by the consumer.
What ships in v1
-
joule-ui-rs/crates/joule-ui-core/— the protocol types (Widget,PropValue,WidgetSchema,Registry) and the recursive validator. Pure Rust, no IO, JSON-serialisable. -
joule-ui-rs/crates/joule-ui-interaction/(v0.2) — the layer no other UI protocol carries: when a human or an agent fires anAction, the invocation is an accountable event. Every fire names the principal that made it — adid:key, the same whether a person or an agent (the protocol draws no distinction; both are traced).run_interactionauthorizes it against a capability before it runs (a denied action's handler never executes), meters it in joules, charges its cost (a reading or an estimate, and which), and anInteractionLogseals it as the next link of a hash-chained receipt. The actor is bound into the signed core, so an interaction cannot be re-attributed without breaking the chain. A joule-ui session becomes a tamper-evident ledger of who fired it, what it computed, and what it cost — verifiable by anyone holding the host's key. The metering (SandboxPowerMeter) and the capability (JCP grant) are recognized edges; the receipt, the chain, and the lifecycle are joule-ui's. SeeSPEC.md§5–§7 andexamples/metered_surface.rsfor the full loop.
The surface layer makes joule-ui a peer of the declarative-UI protocols (A2UI, MCP Apps). The interaction layer makes it the only one you can hand to an auditor: a UI whose every interaction is energy-accounted and sealed, by construction.
What is not here:
- A renderer. The renderer is owned by the host (browser app, native shell, terminal UI). joule-ui validates the surface and seals the interaction; it does not paint pixels.
- A transport. The validated spec and the interaction stream ride MCP, REST, SSE, gRPC, Web MoQ — any bytes-out protocol. Transport-agnostic.
- A "model emits React" path. The agent emits a declarative tree against the registry; arbitrary code emission is out of scope.
Why a sibling, not inside JouleClaw
The spec layer is protocol — small, stable, conformant. The renderer registry is product surface — many of them, evolving fast. Splitting them protects the tools for use line: JouleClaw stays the runtime substrate; joule-ui is the UI protocol; consumers ship their own widgets.
Licence
Specification text and protocol document: CC-BY-4.0 (see LICENSE).
Reference implementation in joule-ui-rs/: Apache-2.0 (see joule-ui-rs/LICENSE).