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This mapping was written on 2026-08-03 and sat unmerged while `extensions/capability-constraints.md` landed, which makes dispatch a precondition check: a sink satisfies a capability when it advertises `cap` AND the object's declared parameters satisfy a registered constraint set. Rebased onto current main, the two extensions read as overlapping claims about §4 with nothing saying how they relate. They are not in tension, and the newer one makes this one sharper. `isConfigSupported()` is not a codec-string test — it takes a whole `VideoDecoderConfig`, codec string plus `codedWidth`, `codedHeight` and the rest — so it is a constraint evaluator already, and a browser satisfies the constraint extension's three requirements structurally rather than through extra machinery: the query is pre-flight, so evaluation happens before dispatch rather than during it; it answers for a configuration, so the answer is per object and not per sink; and `supported: false` is a negative answer returned before any payload is committed to, which is the required treatment of an object that satisfies no set. The call also returns the normalised config the platform would accept, which is the accepted parameter set, so a sink SHOULD use it rather than re-derive one. The limit is stated rather than glossed. WebCodecs' parameter vocabulary is the conventional-media one — codec, resolution, frame rate, bit depth, profile — which is the same shape as the ratified registers `capability-constraints.md` §3 draws on, and it has the same gap: no WebCodecs configuration describes the neural, quantum, world or haptic families. Those have no native tier to constrain at all, resolve through the WASM tier, and stay unconstrained until WAI authors their register entries. That is the state §3 already describes, not a shortfall introduced here. Framing renumbered §5 → §6. Docs only; `check-no-vanity-metrics.sh` passes. Co-Authored-By: Claude Opus 5 <[email protected]> |
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| .. | ||
| .github/workflows | ||
| audio-conformance | ||
| avatar-conformance | ||
| byte-exact-conformance | ||
| extensions | ||
| feed-conformance | ||
| film-conformance | ||
| glossary | ||
| haptic-conformance | ||
| neural-conformance | ||
| quantum-conformance | ||
| quantum-ops-conformance | ||
| research | ||
| score-conformance | ||
| tools | ||
| vocab | ||
| volumetric-conformance | ||
| wai-quantum | ||
| wai-quantum-serve | ||
| wai-relay | ||
| wai-rs | ||
| wai-spz-gen | ||
| wai-web | ||
| world-conformance | ||
| .gitignore | ||
| CHANGELOG.md | ||
| CONTRIBUTING.md | ||
| LICENSE | ||
| README.md | ||
| SPEC.md | ||
WAI — Web AI Media Transport & Execution
A container + capability-dispatch standard for media. WAI does not re-implement codecs; it dispatches to SOTA standard libraries (AVIF, JPEG-XL, PNG, JPEG, Opus, FLAC, AV1, zstd, XZ) and adds an envelope that lets the neural-shared-prior path coexist with the model-free floor.
Two paths open every conforming file:
- Neural condition — the sink regenerates the media against a
shared ambient prior (a model). The model is a requirement of
existence, never shipped (an
.mp3doesn't ship its decoder either). - Zeroth condition — a menu of registered SOTA codecs. Always satisfiable on any device that ships ffmpeg or equivalent.
The capability a file requires is named, not supplied.
Building
wai-rs builds the codec chain by default (the codecs feature), and those
crates link system libraries rather than vendoring them — consistent with
"WAI does not re-implement codecs". Without them the build stops in a codec
crate's build script, not in WAI's own code:
# macOS
brew install jpeg-xl libavif opus dav1d xz
# Debian / Ubuntu
apt-get install libjxl-dev libavif-dev libopus-dev libdav1d-dev liblzma-dev
To build without the C codec chain — the envelope, manifest and world
engine do not need it, which is also how the wasm32 target is built:
cargo check -p wai --no-default-features
What's here
| Path | Contents |
|---|---|
SPEC.md |
WAI v1.0 spec — envelope, manifest, capability menu |
wai-rs/ |
Rust reference implementation (lib + cdylib + staticlib + C FFI) |
glossary/ |
Reference catalog of media codecs surveyed for capability registration. codecs.json is the canonical survey dataset; SCHEMA.md defines the shape and contribution rules. Rendered at wai.transaction.science/glossary. |
corpus/ |
Standard test material (Kodak/CLIC/Tecnick/SIPI images, Xiph Derf + UVG video, SQAM-class audio, enwik8 + Silesia text). Not committed; CORPUS.md documents reacquisition. |
Quickstart
cd wai-rs
cargo test --lib # every registered capability + envelope round-trip
cargo build --release --bin wai
cargo build --release --lib # produces libwai.dylib/.so/.dll + libwai.a
On macOS, libflac lives under the Homebrew "flac" formula prefix that
Cargo doesn't probe automatically. The committed .cargo/config.toml
adds the path; if you build outside the repo set
RUSTFLAGS="-L /opt/homebrew/opt/flac/lib".
SDK consumption
wai-rs exposes a stable C ABI in src/ffi.rs —
the cdylib drops in as libwai.dylib/.so/.dll. Bindings for any
language (Python ctypes, Node N-API, Swift, JNI, Go cgo, etc.) call
into:
wai_image_{png,jpeg,avif,jxl}_{encode,decode}wai_audio_{opus,flac}_{encode,decode}wai_text_{zstd,xz}_{encode,decode}wai_envelope_{pack,unpack}— wrap/unwrap the WAI containerwai_buffer_free,wai_last_error— memory + error handling
Registered capabilities (the zeroth menu)
| Capability | Codec | Lossless? | Mandatory? |
|---|---|---|---|
wai.image.png |
PNG | yes | mandatory floor |
wai.image.jxl |
JPEG-XL | both | recommended |
wai.image.avif |
AVIF (AV1-based) | lossy | recommended |
wai.image.jpeg |
JPEG | lossy | recommended (legacy compat) |
wai.audio.flac |
FLAC | yes | mandatory floor |
wai.audio.opus |
Opus | lossy | recommended |
wai.video.av1 |
AV1 | lossy | recommended |
wai.video.av1.lossless |
AV1 (quantizer=0) |
YUV-lossless | recommended |
wai.text.zstd |
zstd | yes | mandatory floor |
wai.text.xz |
XZ/LZMA2 | yes | recommended |
Neural capabilities (wai.neural.*) are OPTIONAL and sink-advertised. Most
run float inference, so their decode is exact only on the build that produced
it. A distinguished subset is integer-exact by construction — an all-i64
decode with no float and no ONNX — so the reconstructed artifact is
byte-identical on every machine and its hash is portable. Conformance is a
hash: a deployer can require intent=replicate to dispatch only to these.
| Capability | Integer-exact decode of | Conformance |
|---|---|---|
wai.neural.int_hyper |
image — integer hyperprior σ source + integer entropy + integer synthesis | byte-exact (hash-portable) |
wai.neural.int_synth |
image — integer synthesis only | byte-exact (hash-portable) |
wai.video.int_hyper |
video — int_hyper I-frame + integer half-pel motion-compensated P-frames |
byte-exact (hash-portable) |
wai.audio.int_codec |
audio — learned 1-D transform, integer synthesis → int16 PCM | byte-exact (hash-portable) |
wai.splat.int_codec |
3D — learned Gaussian-splat-attribute transform, integer synthesis | byte-exact (hash-portable) |
Interactive & temporal content (extensions)
Beyond the codec menu, WAI carries content that consumes input or moves
over time — reconstructed from instructions at the sink, over one
wai.det.fixed64 fixed-point floor, each with its own deterministic
*-equivalence conformance criterion:
| Capability | What it carries | Conformance |
|---|---|---|
wai.world.{scene,replay,live} |
interactive worlds (signed op log) | replay-equivalence |
wai.world.model |
action-conditioned world model (signed action ops → next frame, integer transition + synthesis) | replay-equivalence |
wai.mesh.glb / wai.splat.spz |
3D mesh / Gaussian-splat assets | content-addressed |
wai.audio.scene |
object-based spatial audio | mixdown-equivalence |
wai.audio.score |
music as note events (synthesized at the sink) | mixdown-equivalence |
wai.haptic.signal |
keyframed touch envelopes | sample-equivalence |
wai.feed.state |
scoreboards / telemetry / market feeds | replay-equivalence |
wai.avatar.pose |
digital humans (skeletal pose stream) | pose-equivalence |
wai.splat.4d |
volumetric / 4D temporal Gaussian splats | frame-state-equivalence |
wai.film.linear |
animation / CGI film (sealed world + camera track) | film-equivalence |
wai.film.reel |
a film with cuts (one world, a sequence of shots) | reel-equivalence |
And the verify half — a signed, energy-accounted lineage for opaque
captured content WAI does not reconstruct (wai.asset.provenance).
See SPEC.md §5 and extensions/ for each.
Quantum — deterministic, native and in cloud WASM
WAI carries a full quantum stack in pure Rust: circuit simulation and the whole
operational layer around it, every stage byte-exact and sealable into a signed,
energy-accounted receipt. No QPU, no cloud service, no vendor SDK. Because it is
pure Rust with no host bindings, one source builds for native and
wasm32-wasip2 and produces byte-identical results — the same circuit
reconstructs to the same statevector hash on a laptop or at the edge.
| Capability | What it does | Conformance |
|---|---|---|
wai.quantum.circuit |
byte-exact statevector simulation (dyadic Clifford+T+P(k)) | statevector-equivalence |
wai.quantum.toolchain |
four backends (statevector / stabilizer / tensor-network MPS / sparse-Pauli), algorithm library, OpenQASM 3.0 in-and-out, QIR export + ingest, Bloch + entanglement analysis | statevector-equivalence |
wai.quantum.compile |
Clifford routing + stabilizer-tableau equivalence proof | signed equivalence certificate |
wai.quantum.cal.* |
calibration, filter-function robust control, DD noise spectroscopy | reproducible + receipt |
wai.quantum.cal.noise_learn |
Cycle Benchmarking / CER sparse Pauli–Lindblad learning | signed noise model |
wai.quantum.mitigate |
ZNE + readout M3 + classical shadows | byte-exact post-processing |
wai.quantum.decode |
CSS codes (rotated surface, toric, bivariate-bicycle) + union-find and Relay-BP decoders | signed decode + joules |
wai.quantum.rearrange |
neutral-atom register prep (Hungarian / LSAP) | signed defect-free plan |
wai.quantum.phasor |
interference substrate + energy-accounted phasor receipts | reproducible f64 |
wai.quantum.kernel |
the quantum kernel deployed as phasor features | reproducible f64 |
wai.quantum.qdata |
learning-from-quantum-data sample-complexity separation | reproducible f64 |
wai.quantum.qbom |
Quantum Bill of Materials — stage receipts into one provenance manifest | signed manifest |
Quickstart
# native
cargo build --release --no-default-features \
--features "quantum_toolchain,quantum_receipt" --bin wai-quantum
./target/release/wai-quantum list # algorithm catalog
./target/release/wai-quantum run ghz -n 5 # simulate + hash + outcomes
./target/release/wai-quantum run grover -n 4 -p 9 # amplitude amplification
./target/release/wai-quantum qasm bell # emit OpenQASM 3.0
./target/release/wai-quantum qir bell # emit QIR (LLVM IR)
./target/release/wai-quantum qir qft -n 4 | \\
./target/release/wai-quantum run --qir # and read it back
./target/release/wai-quantum receipt ghz -n 3 | ./target/release/wai-quantum verify
Same source, at the edge
cargo build --release --target wasm32-wasip2 --no-default-features \
--features "quantum_toolchain,quantum_receipt" --bin wai-quantum
wasmtime run target/wasm32-wasip2/release/wai-quantum.wasm run ghz -n 5
Both print the identical state-hash. A receipt sealed in cloud WASM verifies
natively and vice-versa, and the receipt bytes themselves are identical — the
signature travels because the computation is reproducible, not because the two
runtimes agreed to trust each other.
As a serverless function
wai-quantum-serve/ exports the same stack as a
WASI-HTTP component (wasi:http/proxy), so quantum computation runs as an
ordinary HTTP handler on a component-model host:
cd wai-quantum-serve
cargo build --release --target wasm32-wasip2
wasmtime serve -S cli=y --addr 127.0.0.1:8231 \
target/wasm32-wasip2/release/wai_quantum_serve.wasm
GET /health GET /algorithms
GET /run?algo=ghz&n=5&top=8 POST /run (body = OpenQASM 3.0)
GET /qasm?algo=bell GET /receipt?algo=ghz&n=3[&shots=&seed=]
POST /verify (body = receipt JSON; 200 valid / 409 invalid)
The endpoint returns the same statevector_hash as the native CLI for the
same circuit, and a receipt sealed by the HTTP handler verifies with the native
wai-quantum verify — the JSON content is byte-identical (the CLI adds a
trailing newline; nothing else differs).
That wasm32-wasip2 build needs -S cli=y, because Rust's std imports
wasi:cli/environment at startup and the bare wasi:http/proxy world does not
provide it. For a component that runs on any wasi:http host with no host
flags at all, build the pure proxy-world artifact instead:
./build-proxy.sh
wasmtime serve --addr 127.0.0.1:8080 target/wai_quantum_serve.proxy.wasm
That path compiles a wasm32-wasip1 core module and adapts it with the Bytecode
Alliance proxy adapter, leaving only imports the proxy world defines
(wasi:http/types, wasi:io/*, wasi:cli/std{in,out,err}, wasi:random). The
script fails the build if wasi:cli/environment ever reappears, and the served
results are byte-identical either way.
Explore the whole stack in the browser (it is the same Rust, compiled to wasm): the toolchain IDE, the ML layer, and a working course.
License
Apache-2.0 — see LICENSE.