Every Ed25519 signature WAI defines is verified strictly, in order: a canonical key, a key not of small order, S < L, R not of small order, and the cofactorless equation with R compared byte for byte. OER/2's chain signature keeps the rule oer-receipts §5 settles. jwp-receipts §3.1 step 3, http-delivery's playlist receipt and packaging's receipt cite it instead of restating it; the worlds, avatars, feeds, spatial-audio, haptics, volumetric, score, film, provenance, ternary and quantum receipt texts cite it where they name their signature. CHANGELOG records the sweep. Co-Authored-By: Claude Opus 5.5 <[email protected]>
118 lines
5.6 KiB
Markdown
118 lines
5.6 KiB
Markdown
# WAI Extension: State-Feeds
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> Status: Draft. Phase 3 of the cargo roadmap. State as instructions:
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> ship a signed op log of typed-field updates — a scoreboard, a
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> telemetry stream, a market tape — not a recorded video of a dashboard.
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> A state-feed is a non-physics world, so conformance is
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> **replay-equivalence**, reused wholesale from interactive-worlds.
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> Reference impl: the `world` feature of `wai-rs` (sim
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> `wai.world.sim.feed0`); corpus: `feed-conformance/`; live sink:
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> wai.transaction.science/feed.
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Keywords **MUST**, **MUST NOT**, **SHOULD**, **MAY** are RFC 2119/8174.
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## 1. Scope and model
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A `wai.feed.state` object is a **non-physics world**: the same `WWLD`
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container, op log, canonical ordering, causality, sealing, state hash,
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and receipt chain as interactive-worlds (see `interactive-worlds.md`),
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with one difference — the simulation step is the **identity**. Nothing is
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integrated; state changes only when a signed op applies a typed-field
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update. It is lever 3 (instructions-at-the-sink) for live state: a
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scoreboard update is a few signed bytes ("add 7 to field 1"), not a
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frame of a broadcast.
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In scope: the record/cell model, the registered feed sim
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(`wai.world.sim.feed0`) and its mutation kinds, the broadcast profile,
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and the statement that conformance is exactly worlds' replay-equivalence.
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Out of scope: everything interactive-worlds already defines (it is
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normative here unchanged); a transport; a schema *language* (a declared
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schema is an edge-level validation/labelling layer — the floor parses
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self-describing cells without one).
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Relationship to the core spec: a registration under interactive-worlds,
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not a new container. `media` takes the value `"feed"`; the authoritative
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capability is `wai.feed.state`, carried in a `WWLD` whose contract names
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`sim = wai.world.sim.feed0`.
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## 2. Records and cells
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A node is a **record**: an ordered vector of self-describing typed
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cells. Canonical field order is index order (hence hash order). Three
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cell types cover scoreboards, telemetry, and market data:
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| tag | type | encoding | use |
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|---|---|---|---|
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| `0x01` | `Int` | `i64` LE | scores, counts, volumes, enums, booleans |
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| `0x02` | `Fixed` | `i64` LE (Q32.32 `Fx` bits) | gauges, prices, percentages |
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| `0x03` | `Text` | `u16 len` + UTF-8 | names, ticker symbols, labels |
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A record body is `n_cells u16 | cells…`; each cell is `tag u8 | payload`.
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Cells being self-describing is deliberate: the canonical state bytes —
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and therefore the state hash — parse with no external schema, so the
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determinism contract has no schema dependency.
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## 3. The feed sim — `wai.world.sim.feed0`
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Registers these mutation kinds (a field-update kind carries a
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`field_idx u16` prefix). The `step` is the identity.
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| kind | payload | resolution | effect |
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|---|---|---|---|
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| `0x0001` CREATE | record body | LWW | insert; target MUST equal `mint_node_id(actor, lamport)` |
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| `0x0002` DELETE | *(empty)* | LWW | remove the node |
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| `0x0010` SET_CELL | `field_idx u16 \| cell` | LWW | replace one cell |
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| `0x0011` ADD_INT | `field_idx u16 \| i64` | SUM | add to an `Int` cell (saturating) |
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| `0x0012` ADD_FIXED | `field_idx u16 \| i64` Fx bits | SUM | add to a `Fixed` cell (saturating) |
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An op targeting an absent node, an out-of-range index, or a wrong-typed
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cell is a **deterministic no-op** (an op set MUST mean the same thing on
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every sink — interactive-worlds §6.4). LWW rides the canonical total
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order for free; SUM kinds accumulate, and because every op within a tick
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applies in canonical order, the result is deterministic regardless of
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arrival.
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## 4. Conformance — replay-equivalence
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> Given the same feed container and the same signed op set, a conforming
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> sink MUST compute the identical BLAKE3 **state hash** at every
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> checkpoint — on every machine, no tolerance parameter.
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This is interactive-worlds' criterion verbatim; the feed adds no new
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conformance idea. `state_hash = BLAKE3("wai:world-state\x01" ||
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canonical_state_bytes)`, the canonical bytes being the records in
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node-id order, each as `id | len | record-body`.
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## 5. Broadcast profile
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The commercial shape of a feed is one authoritative **publisher** and
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many read-only **sinks** ("ship state, not pixels" for sports, events,
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telemetry). This is a deployment profile of `wai.world.live`, not a new
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format: the publisher signs ops and fans them out over the same relay;
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a read-only sink simply never publishes. A sink that wants a literal
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picture falls back to a spectator AV1 stream of a capable participant's
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render (interactive-worlds §9) — presentation, never conformance. The
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authoritative artifact a spectator can audit is the op log + the sealed
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state hash.
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## 6. Receipt (JWP profile)
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The interactive-worlds session receipt (`jwp-receipts.md`) applies
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unchanged: world identity over contract + tick-0 graph; the group's
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objects are the op batches, Merkle-bound; one Ed25519 seal (verified as
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SPEC §7 *Signatures* requires) over world
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hash + root + checkpoints + exact signed `work` + carried `joules_micro`
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(with its acquisition class as an optional signed label,
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[energy-measurement](energy-measurement.md) §2.8);
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`parent_receipt_hash` chains a feed's seals into a timeline.
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## Appendix
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A state-feed is the minimal world: drop the physics and you are left
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with exactly the part of interactive-worlds that was always doing the
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load-bearing work — a signed, canonically-ordered, content-addressed,
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sealed-and-receipted log that every sink replays to the same state. That
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the same machinery covers a multiplayer game and a stock ticker is the
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point: the cargo class is "any live state worth auditing", and the
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verification is identical to sight (worlds), sound (mixdown), and touch
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(sample).
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