open-standards/aac/aac-rs/crates/aac-web/i18n/en/access-settings.ftl
Transaction Science 38707b2495 Merge aac/integ-1015 into aac/ui-i18n: visual scenes, word finding, optional symbol sets and the rest, with the app's words through the catalogue
Conflicts, settled with the features' behaviour and the catalogue's lookups:

- app.rs: the default title is "AAC — reference app" (the app's name, set by
  the host; not UI).
- edit_bar.rs: the title stays a message; the hint is the features' (it
  follows a scene's marking).
- grid_cell.rs: the cell's name holds the words it shows (WCAG 2.5.3) and
  what it says when that holds them; "Edit: …", the notes in brackets, "Say
  the next line", "Undo: bring the message back" and the action names stay
  messages (grid-cell-*, output-strip-undo-clear-name).
- lock.rs: "Lock again after" is a group of radio choices; its legend and
  choices are the lock-relock-* messages.
- navigation_bar.rs: the bar's name and the partner button's name stay
  messages; the recording dot and the new button size are the features'.
- access_settings.rs: the new "start each pass at the place to press" toggle
  is a message (access-settings-scan-from-way).
- catalogue_sets.rs: a size's description, or what it holds when started with
  its first words, through the page-set catalogue's messages.
- cell_editor.rs: hotspot headings and the hotspot's hide label are new
  messages; Undo's descriptions stay messages, with the features' words shown
  and same-word hides.
- import_export.rs: the record of choices in a backup, and in what a backup
  brings back, are new messages.
- listen_settings.rs, settings.rs: the features' new English, in the existing
  messages (settings-scan-bar-note keeps "Delete last word", the button's
  name).
- profiles.rs: the Active tag and the new Delete button are messages.
- symbol_settings.rs, print_view.rs: the optional sets' licences ("ARASAAC's
  licence: …; our adapted versions are shared under …") and their changes
  are messages; licence names come from aac-core (display_name). The changes'
  English is the symbol catalogue's own (a test checks they agree).
- voice_banking.rs, voice_offer.rs: the English fixes were already in the
  messages; unchanged.
- editing.rs: the undo problem names the words shown.
- visual_scene.rs: deleted (scene_board.rs replaces it); its message
  visual-scene-name goes, from English and from es, fr, de and pt.

Merge fixes: the Find a word panel's title is a message (panels-find-word-
title); print_view.rs's file error is file_failed().

The feature tracks' other English is put through the catalogue in the
commits that follow.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-15 21:04:16 -04:00

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# Settings → any setting set by − and + buttons: the screen-reader name of the −
# button. $setting = the setting's name (one of this file's messages that end in
# -name, e.g. "Prompt volume").
access-settings-less-name = { $setting }: less
# Settings → any setting set by − and + buttons: the screen-reader name of the +
# button. $setting = the setting's name (one of this file's messages that end in
# -name, e.g. "Prompt volume").
access-settings-more-name = { $setting }: more
# Settings → Access Method: button; the person selects by touching the screen.
# Short: a button.
access-settings-method-touch = Touch
# Settings → Access Method: button; the person selects by looking (the camera
# follows the eyes). Short: a button.
access-settings-method-eye-gaze = Eye Gaze
# Settings → Access Method: button; the person selects by moving the head (the
# camera follows it). Short: a button.
access-settings-method-head-tracking = Head Tracking
# Settings → Access Method: button; switch scanning with one switch. Short: a
# button.
access-settings-method-one-switch = 1-Switch
# Settings → Access Method: button; switch scanning with two switches. Short: a
# button.
access-settings-method-two-switch = 2-Switch
# Settings → Access Method: button; a mouse, or a head mouse that moves the
# pointer. Short: a button.
access-settings-method-pointer = Mouse or head pointer
# Settings → Access Method: button. Short: a button.
access-settings-method-joystick = Joystick
# Settings: heading of the section about how switch scanning goes (a highlight
# moves over the board; a switch press selects).
access-settings-scanning-heading = Switch scanning
# Settings → Switch scanning: subheading of the choice of how the highlight
# moves.
access-settings-advance-heading = The highlight moves
# Settings → Switch scanning: the screen-reader name of the group of buttons
# choosing how the highlight moves.
access-settings-advance-name = The highlight moves
# Settings → Switch scanning, with two switches: button (completes "The
# highlight moves"). Short: a button.
access-settings-advance-two-step = Step by step: switch 1 moves it, switch 2 selects
# Settings → Switch scanning, with two switches: button (completes "The
# highlight moves"). Short: a button.
access-settings-advance-two-auto = By itself: either switch selects
# Settings → Switch scanning, with two switches: button (completes "The
# highlight moves"). Said by the person ("I"). Short: a button.
access-settings-advance-two-hold = While I hold switch 1
# Settings → Switch scanning, with one switch: button (completes "The highlight
# moves"). Short: a button.
access-settings-advance-one-auto = By itself
# Settings → Switch scanning, with one switch: button (completes "The highlight
# moves"). Said by the person ("I"). Short: a button.
access-settings-advance-one-hold = While I hold the switch
# Settings → Switch scanning: hint when the highlight moves by itself.
access-settings-advance-auto-hint = A press selects what is highlighted.
# Settings → Switch scanning: hint when the highlight moves step by step.
access-settings-advance-step-hint = The highlight moves only when you move it.
# Settings → Switch scanning: hint when the highlight moves while the switch is
# held.
access-settings-advance-hold-hint = Hold the switch to move the highlight; let go to select.
# Settings → Switch scanning: subheading of the choice of scan pattern.
access-settings-pattern-heading = Pattern
# Settings → Switch scanning: the screen-reader name of the group of scan
# pattern buttons.
access-settings-pattern-name = Scan pattern
# Settings → Switch scanning → Pattern: button; rows are highlighted first, then
# the cells of the chosen row. Short: a button.
access-settings-pattern-row-column = Rows, then cells
# Settings → Switch scanning → Pattern: button. Short: a button.
access-settings-pattern-linear = One cell at a time
# Settings → Switch scanning → Pattern: button. Short: a button.
access-settings-pattern-group = Groups of cells
# Settings → Switch scanning → Pattern: button; the board is scanned in blocks
# of four cells. Short: a button.
access-settings-pattern-block = Blocks of four
# Settings → Switch scanning: subheading of when scanning stops by itself.
access-settings-passes-heading = When it stops
# Settings → Switch scanning: note under "When it stops".
access-settings-passes-note = When the highlight moves by itself, it stops after this many passes over the board with no press; a press starts it again.
# Settings → Switch scanning: the screen-reader name of the setting of how many
# passes scanning makes before it stops.
access-settings-passes-name = Passes before scanning stops
# Settings → Switch scanning: the word after the number of passes, which is
# shown just before it in its own box ("3 passes"). $count = that number
# (0 shows "Never stops" in the box).
access-settings-passes-caption = { $count ->
[one] pass
*[other] passes
}
# Settings → Switch scanning: shown in place of the number of passes when it is
# 0 (scanning never stops by itself).
access-settings-passes-never = Never stops
# Settings → Switch scanning: checkbox label. Said by the person ("my").
access-settings-scan-resume = Start each pass at the row of my last choice
# Settings → Switch scanning: checkbox label. "The way to a word" is the path
# Find a word draws on the boards (the buttons to press, in order); "the place
# to press" is the next of them.
access-settings-scan-from-way = While the way to a word is shown, start each pass at the place to press
# Settings → Switch scanning: checkbox label (a thick outline on what is
# highlighted, the rest dimmed).
access-settings-large-highlight = Large highlight
# Settings → Switch scanning: note under the Large highlight checkbox.
access-settings-large-highlight-note = A thick outline on what is highlighted, and the rest of the board dimmed: for learning to scan, or seeing it from further away. Nothing moves or changes size.
# Settings → Switch scanning: subheading. Back, Home and Help are the names of
# the navigation buttons (use the same words as on them).
access-settings-scan-nav-heading = Back, Home and Help in scanning
# Settings → Switch scanning: the screen-reader name of the group of buttons
# choosing where Back, Home and Help come in scanning.
access-settings-scan-nav-name = Back, Home and Help in scanning
# Settings → Switch scanning: note. Back, Home and Help are the names of the
# navigation buttons. “I need help now!” is what the Help button says aloud:
# use the words it says in your language.
access-settings-scan-nav-note = Back, Home and Help are scanned together, like one more row: press when they light up, then press again on the one you want. Help says “I need help now!” aloud and shows it in large print.
# Settings → Switch scanning: button; Back, Home and Help are scanned after the
# board's rows. Short: a button.
access-settings-scan-nav-after = After the board
# Settings → Switch scanning: button; Back, Home and Help are scanned before the
# board's rows. Short: a button.
access-settings-scan-nav-before = Before the board
# Settings → Switch scanning: button; Back, Home and Help are not scanned.
# Short: a button.
access-settings-scan-nav-off = Off
# Settings → Switches: what switch 1 or 2 does while the person points (eye
# gaze, head tracking, a mouse).
access-settings-job-point-select = Selects what you point at (when that is on, below)
# Settings → Switches: what switches 3 and up do while the person points.
access-settings-job-point-unused = Not used when pointing
# Settings → Switches: what this switch does in scanning.
access-settings-job-select = Selects
# Settings → Switches: what this switch does in scanning, when the highlight
# moves while it is held.
access-settings-job-hold = Hold to move the highlight; let go to select
# Settings → Switches: what this switch does in scanning (moves the highlight
# forward).
access-settings-job-move = Moves the highlight on
# Settings → Switches: what this switch does in scanning.
access-settings-job-back = Moves the highlight back
# Settings → Switches: what this switch does in scanning: from the cells of a
# row, back to scanning the rows.
access-settings-job-out = Leaves a row for the rows
# Settings: heading of the section where the person's switches are taught.
access-settings-switches-heading = Switches
# Settings → Switches: hint. Teach is the name of the button on each switch's
# row. Space and Enter are keys: use the names printed on keyboards in your
# language. AbleNet Blue2 is a product's name.
access-settings-switches-hint = Any key, any gamepad button, or a tap on the board can be a switch. Choose Teach, then press the switch. Space and Enter (an AbleNet Blue2's switches 1 and 2 as it comes) and a gamepad's first two buttons are switches 1 and 2 to begin with. In switch scanning a gamepad's second button is switch 2; otherwise it closes a panel.
# Settings → Switches: the way back when switches stop working. A safety note:
# keep it exact (8 seconds; Space and Enter are keys, use their names on
# keyboards in your language).
access-settings-way-out-note = If the switches ever stop working, hold any key or gamepad button down for 8 seconds: one switch scanning by itself, with Space and Enter, comes back.
# Settings → Switches: shown on a switch's row when no key or button is set for
# it.
access-settings-switch-not-set = Not set
# Settings → Switches: the name of a switch on its row. $number = the switch's
# number (1, 2, …).
access-settings-switch-name = Switch { $number }
# Settings → Switches: the screen-reader name of a switch's Teach button.
# $number = the switch's number.
access-settings-teach-name = Teach switch { $number }
# Settings → Switches: button on a switch's row; the next key or button pressed
# becomes that switch. Short: a button.
access-settings-teach = Teach
# Settings → Switches: the screen-reader name of a switch's Clear button.
# $number = the switch's number.
access-settings-clear-name = Clear switch { $number }
# Settings → Switches: button on a switch's row that removes its keys and
# buttons. Short: a button.
access-settings-clear = Clear
# Settings → Switches, while a switch is taught: said at once to the person.
# $number = the switch's number.
access-settings-learning-press = Press the switch for switch { $number } now.
# Settings → Switches, while a switch is taught. Escape is a key: use its name
# on keyboards in your language.
access-settings-learning-hint = A key or a gamepad button. Escape stops.
# Settings → Switches, while a switch is taught: button; a tap on the board
# becomes the switch.
access-settings-learning-use-tap = Use a tap on the board instead
# Settings → Switches, while a switch is taught: button that stops teaching.
# Short: a button.
access-settings-learning-stop = Stop
# Settings → Switches: note shown when a tap on the board is a switch. Settings
# is the name of the Settings button.
access-settings-tap-switch-note = A tap on the board is a switch: taps on the navigation bar and on open panels still press what they touch, so someone helping can reach Settings.
# Settings → Switches: button that puts the switches back as they first were.
# Space and Enter are keys: use their names on keyboards in your language.
access-settings-switches-reset = Back to Space, Enter and the gamepad
# Settings: heading of the section about auditory scanning (hearing what the
# highlight is on).
access-settings-cues-heading = Hearing the scan
# Settings → Hearing the scan: hint.
access-settings-cues-hint = As the highlight moves, a tone, or the name of what it is on, said in another of this device's voices than yours where it has one. A row is named by its first word. The names never talk over your own words.
# Settings → Hearing the scan: the screen-reader name of the group of buttons
# choosing what is heard as the highlight moves.
access-settings-cue-name = As the highlight moves
# Settings → Hearing the scan: button; nothing is heard. Short: a button.
access-settings-cue-off = Nothing
# Settings → Hearing the scan: button; a tone is heard. Short: a button.
access-settings-cue-beep = A tone
# Settings → Hearing the scan: button; the name of what is highlighted is said.
# Short: a button.
access-settings-cue-name-said = Say its name
# Settings → Hearing the scan: checkbox label.
access-settings-cue-whole = Say the whole name before the highlight moves on
# Settings → Hearing the scan: note about the volume. Safari, iPhone and iPad
# are product names.
access-settings-volume-note = How loud the names and the tone are. Safari on iPhone and iPad says names at full volume whatever is set here.
# Settings → Hearing the scan: the screen-reader name of the volume setting.
access-settings-volume-name = Prompt volume
# Settings → Hearing the scan: caption after the volume shown ("50% of full
# volume").
access-settings-volume-caption = of full volume
# Settings: heading of the section about selecting by pointing (a mouse, a head
# mouse) and by looking (the camera).
access-settings-pointing-heading = Pointing and looking
# Settings → Pointing and looking: hint. Back, Home and Help are the names of
# the navigation buttons; Timing is a section of Settings.
access-settings-pointing-hint = Resting on a cell, a button of the message bar, Back, Home or Help, or a button of an open panel selects it after the dwell time (in Timing), with a ring filling on it.
# Settings → Pointing and looking: checkbox label. Eye Gaze and Head Tracking
# are names of access methods (as on their buttons).
access-settings-dwell-select = Eye Gaze and Head Tracking: select by resting on a button
# Settings → Pointing and looking: checkbox label.
access-settings-pointer-dwell = Mouse or head pointer: select by resting on a button
# Settings → Pointing and looking: hint under that checkbox: what happens when
# it is off.
access-settings-pointer-dwell-off-hint = Off, a mouse or head pointer selects by its click, as an ordinary mouse does.
# Settings → Pointing and looking: checkbox label.
access-settings-look-away = Look away before the same button can be selected again
# Settings → Pointing and looking: checkbox label. Said by the person ("I").
access-settings-switch-select = A switch selects what I point at (switch 1 or 2)
# Settings: heading of the section about how a touch selects.
access-settings-touch-heading = Touch
# Settings → Touch: hint. "Touch" at the start is the access method's name;
# Home and Back are the names of the navigation buttons.
access-settings-touch-hint = For Touch: how a touch on the board, the message bar, Home or Back selects. Panels and the navigation bar's tools keep ordinary taps.
# Settings → Touch: the screen-reader name of the group of buttons choosing when
# a touch selects.
access-settings-touch-name = A touch selects
# Settings → Touch: button; a touch selects at once. Short: a button.
access-settings-touch-tap = At once
# Settings → Touch: button; a touch selects when held. Short: a button.
access-settings-touch-hold = When held
# Settings → Touch: button; a touch selects when the finger is lifted. Said by
# the person ("I"). Short: a button.
access-settings-touch-release = When I lift my finger
# Settings → Touch: the screen-reader name of the setting of how long a touch is
# held to select.
access-settings-touch-hold-name = Hold to select
# Settings → Touch: caption after the time shown ("0.5 s held to select").
access-settings-touch-hold-caption = held to select
# Settings → Touch: hint when a touch selects as the finger is lifted.
access-settings-touch-release-hint = Slide to the right button before lifting your finger: it is the one selected.
# Settings → Touch: the screen-reader name of the setting of how long taps are
# ignored after a selection.
access-settings-debounce-name = Ignore repeated taps
# Settings → Touch: caption after the time shown ("0.5 s after a selection,
# taps are ignored"); 0 s means none are ignored.
access-settings-debounce-caption = after a selection, taps are ignored (0 s: none)
# Settings → Touch: checkbox label.
access-settings-auditory-touch = Hear a button first: one touch says what it is, a second selects it
# Settings: heading of the section about going back to Home after a word.
access-settings-going-back-heading = Going back
# Settings → Going back: checkbox label. Home is the name of the home board's
# button.
access-settings-return-home = After a word on another board, go back to Home
# Settings → Going back: hint under that checkbox.
access-settings-return-home-hint = Every word is then reached from Home the same way.
# Settings → Going back: checkbox label.
access-settings-popups-close = After a word on a page that closes after a choice, go back to the page that opened it
# Settings → Going back: hint under that checkbox.
access-settings-popups-close-hint = Some page sets have pages that close once a word is chosen on them, as a list held up and put away. Turn this off to keep them open. Going back to Home, above, comes first.
# An access method's name, where a saved profile shows how it reaches the app:
# a brain-computer interface (not offered as a choice yet).
access-settings-method-bci = Brain-computer interface
# An access method's name, where a saved profile shows how it reaches the app:
# some speech, helped by the app (not offered as a choice yet).
access-settings-method-partial-voice = Partial voice